Fixing skill name displaying wrong skill
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2 changed files with 0 additions and 3 deletions
3
UI.lua
3
UI.lua
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@ -682,9 +682,6 @@ function AltSystem:RefreshSkillDropdown()
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AltSystem.State.selectedSkillIndex = i
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AltSystem.State.selectedSkillName = AltSystem.Data.Skills[i] and AltSystem.Data.Skills[i].name or nil
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AltSystem.SkillDropdown.label:SetText(option.text)
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if AltSystem.SetSkillIndex then
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AltSystem.SetSkillIndex(i)
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end
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if AltSystem.UpdateSkillWarning then
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AltSystem.UpdateSkillWarning(i)
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end
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docs/roll_tab_design.png
Normal file → Executable file
0
docs/roll_tab_design.png
Normal file → Executable file
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Before Width: | Height: | Size: 74 KiB After Width: | Height: | Size: 74 KiB |
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