From 00a361157c85bd5f2e6ee4f4a2cbf49ca3e4f7b8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gon=C3=A7alo=20Correia?= Date: Mon, 18 May 2026 12:07:22 +0100 Subject: [PATCH] Fixing skill name displaying wrong skill --- UI.lua | 3 --- docs/roll_tab_design.png | Bin 2 files changed, 3 deletions(-) mode change 100644 => 100755 docs/roll_tab_design.png diff --git a/UI.lua b/UI.lua index 534d061..642d328 100755 --- a/UI.lua +++ b/UI.lua @@ -682,9 +682,6 @@ function AltSystem:RefreshSkillDropdown() AltSystem.State.selectedSkillIndex = i AltSystem.State.selectedSkillName = AltSystem.Data.Skills[i] and AltSystem.Data.Skills[i].name or nil AltSystem.SkillDropdown.label:SetText(option.text) - if AltSystem.SetSkillIndex then - AltSystem.SetSkillIndex(i) - end if AltSystem.UpdateSkillWarning then AltSystem.UpdateSkillWarning(i) end diff --git a/docs/roll_tab_design.png b/docs/roll_tab_design.png old mode 100644 new mode 100755