Fixing roll labels for items/armor

This commit is contained in:
Gonçalo Correia 2026-05-15 14:51:23 +01:00
parent 825128084d
commit 810fa10009
2 changed files with 11 additions and 11 deletions

View file

@ -198,7 +198,7 @@ function AltSystem:CalculateAndDisplayResult(rollType, rollValue, petRollValue)
table.insert(modifiers, { name = skill and skill.name or "Skill", value = skillMod })
end
if itemMod ~= 0 then
table.insert(modifiers, { name = item and item.name or "Item", value = itemMod })
table.insert(modifiers, { name = item and (item.label or item.name) or "Item", value = itemMod })
end
if petMod ~= 0 then
table.insert(modifiers, { name = "Pet", value = petMod })
@ -216,10 +216,10 @@ function AltSystem:CalculateAndDisplayResult(rollType, rollValue, petRollValue)
table.insert(modifiers, { name = skill and skill.name or "Skill", value = skillMod })
end
if itemMod ~= 0 then
table.insert(modifiers, { name = item and item.name or "Item", value = itemMod })
table.insert(modifiers, { name = item and (item.label or item.name) or "Item", value = itemMod })
end
if defenseMod ~= 0 then
table.insert(modifiers, { name = defense and defense.name or "Armor", value = defenseMod })
table.insert(modifiers, { name = defense and (defense.label or defense.name) or "Armor", value = defenseMod })
end
if shieldMod ~= 0 then
table.insert(modifiers, { name = "Shield", value = shieldMod })