Fixing roll labels for items/armor
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parent
825128084d
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810fa10009
2 changed files with 11 additions and 11 deletions
16
Data.lua
16
Data.lua
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@ -249,18 +249,18 @@ for _, skill in ipairs(DEFAULT_SKILLS) do
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table.insert(AltSystem.Data.Skills, { name = skill.name, level = skill.level, modifier = skill.modifier })
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end
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-- Item options: name and modifier (first entry = no item)
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-- Item options: name, label (used in roll messages), and modifier (first entry = no item)
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AltSystem.Data.Items = {
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{ name = "No item", modifier = 0 },
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{ name = "Rare", modifier = 3 },
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{ name = "Epic", modifier = 5 },
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{ name = "No item", label = "No item", modifier = 0 },
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{ name = "Rare", label = "Rare item", modifier = 3 },
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{ name = "Epic", label = "Epic item", modifier = 5 },
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}
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-- Defense / Armor options: name and modifier
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-- Defense / Armor options: name, label (used in roll messages), and modifier
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AltSystem.Data.Defenses = {
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{ name = "None", modifier = 0 },
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{ name = "Partial", modifier = 1 },
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{ name = "Full", modifier = 2 },
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{ name = "None", label = "No armor", modifier = 0 },
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{ name = "Partial", label = "Extra armor", modifier = 1 },
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{ name = "Full", label = "Extra armor", modifier = 2 },
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}
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-- Shield modifier
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